Paper accepted by SCC

Our paper

Desktop Versus Immersive Virtual Environments: Effects on Spatial Learning

with Jiayan Zhao, Tesalee Sensibaugh, Bobby Bodenheimer, Timothy P. McNamara, Alina Nazareth, Nora Newcombe, Meredith Minear, and Alexander Klippel as authors has been accepted for publication in Spatial Cognition and Computation.

Although immersive virtual reality is attractive to users, we know relatively little about whether higher immersion levels increase or decrease spatial learning outcomes. In addition, questions remain about how different approaches to travel within a virtual environment affect spatial learning. In this paper, we investigated the role of immersion (desktop computer versus HTC Vive) and teleportation in spatial learning. Results showed few differences between conditions, favoring, if anything, the desktop environment. There seems to be no advantage of using continuous travel over teleportation, or using the Vive with teleportation compared to a desktop computer. Discussing the results, we look critically at the experimental design, identify potentially confounding variables, and suggest avenues for future research.

Zhao, J., Sensibaugh, T., Bodenheimer, B., McNamara, T., Nazareth, A., Newcombe, N., Minear, M., & Klippel, A. (accepted): Desktop Versus Immersive Virtual Environments: Effects on Spatial Learning. In Spatial Cognition and Computation.

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